Mar 01, 2010, 04:19 PM // 16:19
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#21
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Desert Nomad
Join Date: Sep 2009
Location: In a van, down by the river.
Guild: RED ENGINE GORED ENGINE GORED ENGINE GORED ENGINE GO if I know, ask Lynette.
Profession: R/
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Quote:
Originally Posted by REDdelver
*disclaimer* Im offering my thoughts even though Id rather have the time spent on GW2. This is just a thought to see if others would like.
Make Jade Quarry and Fort Aspenwood team based for the weekend...8v8...get on a team.
Now I know there would issues with this with respects to people getting in groups. Im not sure you can EVER get around that.
I've always like Jade quarry. I've always thought ha and gvg could test maps like JQ to see how things go. I would lean towards the side of HA more than GVG. Personally Id rather see HOH on a map like JQ where the "3rd team" is NPC based as apposed to player based. That would get rid of the ganking issues, yet possibly keep things interesting when having to take on the npcs as well as the other team. Course the Holding team would have to have some advantage, but not much. Not sure how that would work exactly....with respects to have NPCs around.
With that said.... Maybe a weekend of team Jade quarry could be a testing ground of something like possible move to the HoH map. Keep the actual HOH map, but add in NPCs when capping shrines and what not. I dont have exact ideas on that, but its something that could be tossed around.
With respects to JQ, the turtle and juggy /stuck would have to be addressed first. As for the actual weekend, the npcs would stay the same. At some point (if people actually like a 8v8 team JQ), they NPC's could be updated with differnet classes, different bars or just more of them.
Casual thoughts please. I'm not completely sold on my ideas, so other peoples thoughts would be appreciated.
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Why don't we have a team RA weekend too, such a great idea, huh?
No sir.
Last edited by Del; Mar 01, 2010 at 04:23 PM // 16:23..
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Mar 01, 2010, 04:47 PM // 16:47
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#22
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Krytan Explorer
Join Date: Oct 2008
Location: Belgium
Guild: Broccoli Makes You Leet [VeGi]
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(reply to post #1) your ideas are a joke for real
it's impossible to do this and it would not be fun at all
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Mar 01, 2010, 04:56 PM // 16:56
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#23
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Desert Nomad
Join Date: Sep 2009
Location: In a van, down by the river.
Guild: RED ENGINE GORED ENGINE GORED ENGINE GORED ENGINE GO if I know, ask Lynette.
Profession: R/
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Quote:
Originally Posted by Elran The Powerfull
(reply to post #1) your ideas are a joke for real
it's impossible to do this and it would not be fun at all
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Not really, jokes are funny.
this is just sad.
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Mar 01, 2010, 05:11 PM // 17:11
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#24
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Lion's Arch Merchant
Join Date: Nov 2007
Guild: Girls Pee Pee When They See [ME]
Profession: N/Mo
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Quote:
Originally Posted by Del
Why don't we have a team RA weekend too, such a great idea, huh?
No sir.
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So thats all you have? "no, sir?" Real helpful. Whats wrong with trying new things to see if they actually might have some viability.
Or is it...you are the type of person to "act like they know" when you dont really know. If you dont know...dont act you know. If you are proven wrong..then what?
The point being to try things out on a weekend basis. As apposed to just implementing something without testing it and getting good solid feedback from the community. Yes i know theres a test krewe......so dont bother.
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Mar 01, 2010, 05:12 PM // 17:12
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#25
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Frost Gate Guardian
Join Date: Sep 2007
Profession: Me/
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Quote:
Originally Posted by MagmaRed
And the PvE skills is the same. There is a reason they are PvE skills only. They are OP, and putting anything OP into PvP is a bad idea. Even for a weekend, this means that GvG standings can get altered for a silly weekend idea.
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But a warrior has a pro pve damage skill and a monk has a pro pve heal skill.
So its KINDA balances out.
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Mar 01, 2010, 05:34 PM // 17:34
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#26
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Desert Nomad
Join Date: Sep 2009
Location: In a van, down by the river.
Guild: RED ENGINE GORED ENGINE GORED ENGINE GORED ENGINE GO if I know, ask Lynette.
Profession: R/
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Quote:
Originally Posted by REDdelver
So thats all you have? "no, sir?" Real helpful. Whats wrong with trying new things to see if they actually might have some viability.
Or is it...you are the type of person to "act like they know" when you dont really know. If you dont know...dont act you know. If you are proven wrong..then what?
The point being to try things out on a weekend basis. As apposed to just implementing something without testing it and getting good solid feedback from the community. Yes i know theres a test krewe......so dont bother.
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Your idea is to take random cm formats and turn it into an organized 8v8. there is no point as there are already two 8v8 pvp formats. this is completely pointless, and very stupid.
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Mar 01, 2010, 05:44 PM // 17:44
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#27
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Lion's Arch Merchant
Join Date: Nov 2007
Guild: Girls Pee Pee When They See [ME]
Profession: N/Mo
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Quote:
Originally Posted by Del
Your idea is to take random cm formats and turn it into an organized 8v8. there is no point as there are already two 8v8 pvp formats. this is completely pointless, and very stupid.
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whats stupid that you dont read full posts.
READ MY POST>>> Its a trial weekend to test the possibility of moving something like JQ to HA.
With respects to making another 8v8 ......So if we already have 2 kinds of soda..that mean putting out a 3rd soda is stupid and pointless??? Thats your reasoning? I shouldnt even being going back and forth with someone like yourself. Your responses shows your lack of thought and more of just smart ass remarks. Shows a lot.
Who knows..you dont..i dont .. if something like this was tried and liked...
Maybe it could be implemented somewhere.
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Mar 01, 2010, 06:00 PM // 18:00
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#28
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Desert Nomad
Join Date: Sep 2009
Location: In a van, down by the river.
Guild: RED ENGINE GORED ENGINE GORED ENGINE GORED ENGINE GO if I know, ask Lynette.
Profession: R/
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Quote:
Originally Posted by REDdelver
whats stupid that you dont read full posts.
READ MY POST>>> Its a trial weekend to test the possibility of moving something like JQ to HA.
Who knows..you dont..i dont .. if something like this was tried and liked...
Maybe it could be implemented somewhere.
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first off, jq/fa + organized teams would just be even more gimmicky and lame than it already is, then you'd have rank discrimination and lamefaggotry just like hero's ascent, and the time it takes to form up for 8v8, then the typically huge wait for matches in JA/FA wouldn't be worth the time or effort for kurz/lux faction.
Quote:
Originally Posted by REDdelver
With respects to making another 8v8 ......So if we already have 2 kinds of soda..that mean putting out a 3rd soda is stupid and pointless??? Thats your reasoning? I shouldnt even being going back and forth with someone like yourself. Your responses shows your lack of thought and more of just smart ass remarks. Shows a lot.
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retarded analogy, you can't compare 8v8 pvp formats to shit that people drink. and why should i try to reason with someone with a poorly thought out idea that can't come up with a better defense for their retarded idea than "READ MY POST>>> Its a trial weekend to test the possibility of moving something like JQ to HA."
Last edited by Del; Mar 01, 2010 at 06:03 PM // 18:03..
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Mar 01, 2010, 06:10 PM // 18:10
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#29
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Lion's Arch Merchant
Join Date: Nov 2007
Guild: Girls Pee Pee When They See [ME]
Profession: N/Mo
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Quote:
Originally Posted by Del
first off, jq/fa + organized teams would just be even more gimmicky and lame than it already is, then you'd have rank discrimination and lamefaggotry just like hero's ascent, and the time it takes to form up for 8v8, then the typically huge wait for matches in JA/FA wouldn't be worth the time or effort for kurz/lux faction.
retarded analogy, you can't compare 8v8 pvp formats to shit that people drink. and why should i try to reason with someone with a poorly thought out idea that can't come up with a better defense for their retarded idea than "READ MY POST>>> Its a trial weekend to test the possibility of moving something like JQ to HA."
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Yet you use so freely use the word "retarded." Interesting.
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Mar 01, 2010, 06:12 PM // 18:12
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#30
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Desert Nomad
Join Date: Sep 2009
Location: In a van, down by the river.
Guild: RED ENGINE GORED ENGINE GORED ENGINE GORED ENGINE GO if I know, ask Lynette.
Profession: R/
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Quote:
Originally Posted by REDdelver
Yet you use so freely use the word "retarded." Interesting.
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Still no actual argument? yeah, you're done. gg, gl.
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Mar 01, 2010, 06:22 PM // 18:22
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#31
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Lion's Arch Merchant
Join Date: Nov 2007
Guild: Girls Pee Pee When They See [ME]
Profession: N/Mo
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Quote:
Originally Posted by Del
Still no actual argument? yeah, you're done. gg, gl.
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You still havent come up with any "real" reason other that its a "retarded" idea. You are really having a hard time grasping this arent you?
Im not going to argue anymore about straying off the topic of my original idea. You stated something I already stated about getting into groups. I already pointed out that no matter what you do...that will always happen.
So yea..Im done until you can come up with somewhat of an intelligent comeback of why its not a possible idea.
....Other than your "retarded".."lamefaggotry".."stupid" explanations of reasons why it might not work.
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Mar 01, 2010, 06:26 PM // 18:26
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#32
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Desert Nomad
Join Date: Sep 2009
Location: In a van, down by the river.
Guild: RED ENGINE GORED ENGINE GORED ENGINE GORED ENGINE GO if I know, ask Lynette.
Profession: R/
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Quote:
Originally Posted by REDdelver
You still havent come up with any "real" reason other that its a "retarded" idea. You are really having a hard time grasping this arent you?
Im not going to argue anymore about straying off the topic of my original idea. You stated something I already stated about getting into groups. I already pointed out that no matter what you do...that will always happen.
So yea..Im done until you can come up with somewhat of an intelligent comeback of why its not a possible idea.
....Other than your "retarded".."lamefaggotry".."stupid" explanations of reasons why it might not work.
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i don't need to come up with an argument as to why it's impossible, because of course, it is possible, but i actually made an argument as to why it's seriously impractical. all you can come up with is arguing that my argument wasn't an argument.
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Mar 01, 2010, 08:50 PM // 20:50
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#33
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Wilds Pathfinder
Join Date: Nov 2007
Guild: Still looking
Profession: Rt/
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Both of these ideas have been suggested before and both rejected for obvious reasons.
/notsigned
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Mar 02, 2010, 10:41 PM // 22:41
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#34
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Lion's Arch Merchant
Join Date: Jul 2008
Guild: Burninating the countryside
Profession: D/
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The "Here's hoping you don't have a social life" weekend: drop rates of everything are increased by 20%.
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